Stephen Hey: The Yorkshire Programmer Behind Battle Command, Pugsley’s Scavenger Hunt, and TOCA
Video game history is filled with developers whose names appeared for a few seconds on a credit screen or in […]
Explore the history of video games and the industry that created them. This section covers individual games, developers, development studios, publishers, gaming publications, companies, technologies, and other people and organizations that shaped the growth of interactive entertainment.
Video game history is filled with developers whose names appeared for a few seconds on a credit screen or in […]
Late in 1991, three people working for Future Publishing began putting together a new video game magazine under unusually secretive […]
In October 1992, British Nintendo players found something new on the shelves of their local newsagents. Across the top of […]
Mark Greenshields entered the video game industry at a time when there was barely an industry to enter. Home computers […]
When players began searching the countryside of Grand Theft Auto V for clues to one of the game’s many mysteries, […]
At fifteen years old, Joe Booth left school and entered an industry that was itself barely old enough to know […]
Darren Melbourne’s career in video games began when the British industry was still young enough that a handful of people […]
In 1992, Barry Leitch went to Gremlin Graphics in Sheffield with what sounded like an ordinary assignment. Another racing game […]
Paul J. McKee is the kind of video game developer whose work is far more familiar than his name. Across […]
Gary Bracey did not enter the British video game business as a teenage programmer working from a bedroom. He entered […]
The history of video games is filled with developers whose work is far more familiar than their names. Players may […]
Long before video game development became an industry of enormous studios, specialized departments, and development teams numbering in the hundreds, […]
For millions of players who grew up with a ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, or one […]
During the late 1980s, some of the most memorable British computer games were being created by remarkably small groups of […]
In the late 1980s and early 1990s, an Ocean Software game often announced itself before the player had reached the […]
In 1983, Simon Butler walked into the offices of Imagine Software in Liverpool expecting to complete a short piece of […]
Warren Lancashire is one of those video game developers whose work is easier to recognize than his name. Across a […]
For players who grew up during the Nintendo Entertainment System and Super Nintendo years, the name Natsume can evoke several […]
When Gradius appeared in Japanese arcades on May 29, 1985, it arrived during one of the most competitive periods in […]
Go Nagai occupies an unusual place in video game history. He is not primarily remembered as a game designer, programmer, […]
By 1987, anyone designing a horizontally scrolling arcade shooter in Japan had a problem. Konami’s Gradius had already helped define […]
Dynamic Planning occupies an unusual place in video game history. Its name appears in game credits, on copyright screens, beside […]
By 1986, Konami had already established itself as one of the important names in the growing Japanese arcade industry. The […]
Long before Hasbro became associated with Baldur’s Gate 3, Magic: The Gathering Arena, or Monopoly GO!, the company had already […]
A pair of soldiers drops into hostile territory with almost nothing between them and an invading army. Enemy troops pour […]
Video game history often remembers companies more easily than people. Enix, Natsume, Sega, and the Famicom all occupy recognizable places […]
Some video game companies build their identities around mascots, famous designers, or logos that appear before the title screen. Others […]
Some people in video game history are easy to place. Their names appear repeatedly as programmers, directors, artists, or composers, […]
The history of video games is filled with famous names, designers and programmers whose careers have been reconstructed through interviews, […]
In the closing credits of Japanese video games from the 1980s and 1990s, the people responsible for creating some of […]