Pony Canyon: How PONYCA Grew from Japanese Computer Games to Ultima and AD&D
Pony Canyon is far better known for music, film, anime, and home video than for video games. Its name appears […]
Learn about the companies that brought video games to market. This category examines publishers, their catalogs, business strategies, partnerships, licensing agreements, marketing practices, regional operations, and their influence on the growth of the video game industry.
Pony Canyon is far better known for music, film, anime, and home video than for video games. Its name appears […]
In February 2004, employees at Origin Systems gathered for an all-company meeting in Austin, Texas. Packing boxes were already stacked […]
In 1973, a small game company formed in Lake Geneva, Wisconsin, with little indication that its work would eventually reshape […]
On December 16, 1994, Sony Computer Entertainment released Motor Toon Grand Prix for the original PlayStation. Its colorful cars and […]
In the spring of 1982, Trip Hawkins walked away from one of the most promising companies in Silicon Valley because […]
In the early 1980s, buying an American computer game in Britain could be an expensive proposition. Software that sold for […]
Long before Hudson Soft helped create one of Japan’s most important game consoles, turned a company employee into a national […]
Long before Sonic the Hedgehog raced across television screens and long before the Sega Genesis challenged Nintendo for control of […]
Long before Shadowgate placed players before the doors of a deadly castle, and before Sherlock Holmes: Consulting Detective put filmed […]
Long before NEC became associated with the PC Engine, TurboGrafx-16, and some of the most unusual hardware of the late […]
In the late 1970s, home computer gaming was still an industry waiting to be defined. The Apple II had only […]
For Nintendo players in the late 1980s and early 1990s, the letters FCI appeared on an unusually varied collection of […]
For millions of players who grew up with a ZX Spectrum, Commodore 64, Amstrad CPC, Amiga, Atari ST, or one […]
For players who grew up during the Nintendo Entertainment System and Super Nintendo years, the name Natsume can evoke several […]
Long before Hasbro became associated with Baldur’s Gate 3, Magic: The Gathering Arena, or Monopoly GO!, the company had already […]
Some video game companies build their identities around mascots, famous designers, or logos that appear before the title screen. Others […]
Long before Universal Interactive Studios helped bring Crash Bandicoot and Spyro the Dragon to the PlayStation generation, the entertainment empire […]
For a generation of Nintendo players, LJN is remembered before anything else by a rainbow. The curved bands of red, […]
In the summer of 1987, Japanese arcade trade magazine Game Machine carried a full-page advertisement for a new science-fiction shooter […]
Thinking Rabbit was never one of the largest companies in the Japanese video game industry. It did not have the […]
For players who grew up with the Nintendo Entertainment System, Super Nintendo, or Nintendo 64, SETA could be an easy […]
When Acclaim Entertainment entered the video game business in 1987, the American industry was still living with the memory of […]
Few companies illustrate the volatility of video game history better than Square. It began as a small software operation attached […]
Capcom is one of those companies whose characters have become almost inseparable from video game history. Ryu throwing a Hadouken […]
Long before Konami became associated with vampires, tactical espionage, dancing arcade cabinets, military commandos, psychological horror, and a frog trying […]
For players who grew up around computers and consoles in the 1980s and 1990s, the Mindscape name could appear almost […]