Pony Canyon: How PONYCA Grew from Japanese Computer Games to Ultima and AD&D
Pony Canyon is far better known for music, film, anime, and home video than for video games. Its name appears […]
Explore the history of video games and the industry that created them. This section covers individual games, developers, development studios, publishers, gaming publications, companies, technologies, and other people and organizations that shaped the growth of interactive entertainment.
Pony Canyon is far better known for music, film, anime, and home video than for video games. Its name appears […]
In February 2004, employees at Origin Systems gathered for an all-company meeting in Austin, Texas. Packing boxes were already stacked […]
In 1973, a small game company formed in Lake Geneva, Wisconsin, with little indication that its work would eventually reshape […]
On December 16, 1994, Sony Computer Entertainment released Motor Toon Grand Prix for the original PlayStation. Its colorful cars and […]
In the spring of 1982, Trip Hawkins walked away from one of the most promising companies in Silicon Valley because […]
By the end of the 1980s, Dungeons & Dragons was no longer confined to books, dice, character sheets, and tabletop […]
In 1985, computer role-playing games were already beginning to develop recognizable traditions. Wizardry had sent parties of adventurers into first-person […]
In 1984, Strategic Simulations, Inc. was still a company whose identity had been built largely around computer wargames. Its catalog […]
In the credits of some of Strategic Simulations, Inc.’s most important games, Richard “Rick” Wilson rarely appears beside the programmers […]
In most role-playing games, the heroes are the people who matter. Villagers can be rescued, kingdoms can be threatened, and […]
Long before computer role-playing games could reproduce sprawling fantasy worlds with voiced characters, cinematic dialogue, and thousands of lines of […]
In the early 1980s, buying an American computer game in Britain could be an expensive proposition. Software that sold for […]
By the spring of 1987, the American video game business had spent several years trying to escape its own funeral. […]
The name Laurence H. Miller appears quietly across several corners of British gaming history. It can be found in science-fiction […]
By the middle of the 1980s, Strategic Simulations, Inc. had already built a reputation around games that asked players to […]
In January 1974, a small company in Lake Geneva, Wisconsin, began marketing a strange new game through the mail. There […]
Before CRASH became one of the defining British video game magazines of the 1980s, it was a mail-order business operating […]
For nearly three decades, Westone Bit Entertainment occupied an unusual place in Japanese video game history. The company was never […]
In 1986, Wonder Boy was built around movement. The player ran across beaches, forests, caves, and other obstacle courses while […]
Before Westone became one of the names most closely connected to Sega’s Wonder Boy and Monster World games, there was […]
On June 13, 1986, Hudson Soft released Star Soldier for Nintendo’s Family Computer in Japan. At first glance, it was […]
On December 11, 2000, Japanese readers opening a new website called GAME Watch found themselves looking at something that reflected […]
Long before Hudson Soft helped create one of Japan’s most important game consoles, turned a company employee into a national […]
Ryuichi Nishizawa entered the video game industry before there was much of an industry to enter. He was still a […]
Long before Sonic the Hedgehog raced across television screens and long before the Sega Genesis challenged Nintendo for control of […]
On June 24, 1994, Hudson Soft released Takahashi Meijin no Bōken Jima IV, better known outside Japan as Adventure Island […]
When Shinichi Sakamoto entered the Japanese video game industry in 1982, the job of a game composer was not yet […]
For millions of players, Yoko Shimomura’s music arrived long before they knew her name. It might have been the character […]
Some of the most recognizable games of the 1980s have names attached to them that almost disappeared from popular memory. […]
Video game history is often told through machines, companies, famous designers, and bestselling games. Historians trace the rise of Atari, […]