Midway Arcade Treasures: How Midway Preserved Its Arcade Legacy for a New Generation
By 2003, the classic American video arcade was already becoming a place of memory. The great rows of cabinets that […]
Explore the history of video games and the industry that created them. This section covers individual games, developers, development studios, publishers, gaming publications, companies, technologies, and other people and organizations that shaped the growth of interactive entertainment.
By 2003, the classic American video arcade was already becoming a place of memory. The great rows of cabinets that […]
On November 6, 1986, the doors opened at the Hyatt Regency Chicago on an amusement industry that was trying to […]
The names attached to classic arcade games are often remembered unevenly. Designers and programmers became the public faces of many […]
In the middle of the 1980s, an arcade could overwhelm the senses. Cabinets flashed from every direction, joysticks clicked against […]
Some of the most recognizable sounds of the American arcade boom came from people whose names were rarely noticed by […]
The history of video games is often told through programmers, artists, designers, and composers. Arcade games, however, were never only […]
Some of the most recognizable memories of the classic arcade era are sounds. The electronic roar of an approaching threat, […]
Long before video games became a recognizable industry, the businesses that would eventually manufacture, distribute, operate, and display them already […]
For much of video game history, programmers rarely became the public faces of the games they helped create. Their names […]
Long before Sam Comstock was drawing and animating graphics for some of Atari’s most important arcade games, he was helping […]
Long before Will Noble helped animate paperboys, skateboarders, fantasy warriors, robots, and futuristic racing machines, he was drawing with sidewalk […]
For players who grew up around computers and consoles in the 1980s and 1990s, the Mindscape name could appear almost […]
When Marble Madness appeared in arcades at the end of 1984, it hardly resembled the games surrounding it. There was […]
The history of Atari’s arcade division is usually told through famous games and a handful of celebrated designers. Tempest brings […]
John Salwitz spent much of the formative arcade era working inside one of the most important game-development environments in the […]
Long before video game websites could report a new release within minutes, before YouTube channels dissected arcade hardware, and before […]
The names attached to the great arcade games of the 1980s are not always the names players remember. Cabinets were […]
Few arcade games could explain themselves as quickly as Paperboy. There was no galaxy to save, no maze to memorize, […]
By the time Adventures of Lolo 3 reached American players in 1991, the Nintendo Entertainment System already had a crowded […]
At first glance, Adventures of Lolo 2 looks almost impossibly gentle for a Nintendo Entertainment System game released in 1990. […]
In 1993, the video game industry was crowded with would-be mascots. Mario and Sonic had already demonstrated the value of […]
By the closing years of the 1980s, the Nintendo Entertainment System had become a natural destination for licensed entertainment. Movies, […]
When Al Unser Jr.’s Turbo Racing reached the Nintendo Entertainment System in the United States in March 1990, the game […]
When Alien 3 reached theaters in 1992, it gave video game designers an unusual problem. The film placed Ellen Ripley […]
When Alex DeMeo’s Race America reached American Nintendo Entertainment System owners in 1992, its premise was easy to understand. Choose […]
Long before HAL Laboratory became closely associated with Kirby, the company produced a collection of unusual games that experimented freely […]
By the end of the 1980s, the Nintendo Entertainment System had become a natural destination for licensed entertainment. Cartoons, films, […]
More than a century after Mark Twain introduced Tom Sawyer to readers, the boy from the Mississippi River found himself […]
In 1989, the Nintendo Entertainment System was crowded with games built around action. Players jumped across pits, shot enemies, explored […]
On store shelves near the end of 1990, The Adventures of Rad Gravity was difficult to mistake for anything else. […]