Jimmy Maher: The Video Game Historian Behind The Digital Antiquarian
In March 2011, Jimmy Maher opened a new blog with a joke about the internet needing yet another blog. He […]
Biographies, careers, achievements, and histories of the people who shaped video games, esports, arcades, speedrunning, competitive gaming, and the wider gaming industry.
In March 2011, Jimmy Maher opened a new blog with a joke about the internet needing yet another blog. He […]
Long before video games had university programs, professional criticism, enormous online publications, or a well-defined history of their own, Johnny […]
Colin Gordon’s career stretches across several distinct eras of video game history. He began when commercial games could still be […]
Video game history is filled with developers whose names appeared for a few seconds on a credit screen or in […]
Mark Greenshields entered the video game industry at a time when there was barely an industry to enter. Home computers […]
When players began searching the countryside of Grand Theft Auto V for clues to one of the game’s many mysteries, […]
At fifteen years old, Joe Booth left school and entered an industry that was itself barely old enough to know […]
Darren Melbourne’s career in video games began when the British industry was still young enough that a handful of people […]
In 1992, Barry Leitch went to Gremlin Graphics in Sheffield with what sounded like an ordinary assignment. Another racing game […]
Paul J. McKee is the kind of video game developer whose work is far more familiar than his name. Across […]
Gary Bracey did not enter the British video game business as a teenage programmer working from a bedroom. He entered […]
The history of video games is filled with developers whose work is far more familiar than their names. Players may […]
Long before video game development became an industry of enormous studios, specialized departments, and development teams numbering in the hundreds, […]
During the late 1980s, some of the most memorable British computer games were being created by remarkably small groups of […]
In the late 1980s and early 1990s, an Ocean Software game often announced itself before the player had reached the […]
In 1983, Simon Butler walked into the offices of Imagine Software in Liverpool expecting to complete a short piece of […]
Warren Lancashire is one of those video game developers whose work is easier to recognize than his name. Across a […]
Go Nagai occupies an unusual place in video game history. He is not primarily remembered as a game designer, programmer, […]
Video game history often remembers companies more easily than people. Enix, Natsume, Sega, and the Famicom all occupy recognizable places […]
Some people in video game history are easy to place. Their names appear repeatedly as programmers, directors, artists, or composers, […]
The history of video games is filled with famous names, designers and programmers whose careers have been reconstructed through interviews, […]
In the closing credits of Japanese video games from the 1980s and 1990s, the people responsible for creating some of […]
For many of the people who built video games during the 1980s and early 1990s, history survives not in interviews, […]
Hidenobu Takahashi is one of those game developers whose influence becomes much clearer when the credits are followed across an […]
Some video game developers become historical figures through interviews, photographs, convention appearances, and decades of public discussion about their work. […]
For many of the people who built video games during the late 1980s, the surviving historical record can be frustratingly […]
For more than three decades, Gregg Mayles occupied an unusual place in video game history. He did not simply spend […]
In October 2013, a typhoon was bearing down on Tokyo when Japanese game designer Yoshiro Kimura invited a visiting British […]
For a developer who worked on some of the most recognizable games of Rare’s rise, Steve Patrick remains surprisingly difficult […]
Long before Rare became one of the most celebrated game developers in the world, and before Donkey Kong Country, GoldenEye […]